Saturday, April 02, 2005
e-Government Gaming 2
Since afterwards to use video games as tool of socialization is every time more usual. We already talk on another occasion of the existence of specific related games with the participation and the political commitment.
Today I want to talk to you about games designed for seeing the capacity of mobilization or about management that one can have.
First of them Take Back Illinois it consists in lending the sufficient attention to the different subjects that must form the political agenda. We have to procure the sufficient attention to the health, education, economy, etc. that to establish priorities and according to our strategy we will have better or worse results reflected in terms of quality of life and economic standard.
In the same way it bases"Activism the public policy game"
Howard Dean for Iowa it makes you practice the activism. Through the participation of volunteers in the different counties and carrying out campaigns of door to door, to distribute advertising or to be appeared have to gain followers for the campaign.
Ma$$Balance it is a budgetary simulator. As in a legislature a quantity to every political program has to be assigned. Of course, there is in those that can be cut and in which not. Which of them?
You can read an interesting article in Personal Democracy Forum "Political Sims: Interactivate Games Do Serious Politics" written by Kate Kaye.
Technorati Tags: e-government, egovernment, e-gov, egov, gaming
Saturday, April 02, 2005
e-Government Gaming 2
Since afterwards to use video games as tool of socialization is every time more usual. We already talk on another occasion of the existence of specific related games with the participation and the political commitment.
Today I want to talk to you about games designed for seeing the capacity of mobilization or about management that one can have.
First of them Take Back Illinois it consists in lending the sufficient attention to the different subjects that must form the political agenda. We have to procure the sufficient attention to the health, education, economy, etc. that to establish priorities and according to our strategy we will have better or worse results reflected in terms of quality of life and economic standard.
In the same way it bases"Activism the public policy game"
Howard Dean for Iowa it makes you practice the activism. Through the participation of volunteers in the different counties and carrying out campaigns of door to door, to distribute advertising or to be appeared have to gain followers for the campaign.
Ma$$Balance it is a budgetary simulator. As in a legislature a quantity to every political program has to be assigned. Of course, there is in those that can be cut and in which not. Which of them?
You can read an interesting article in Personal Democracy Forum "Political Sims: Interactivate Games Do Serious Politics" written by Kate Kaye.
Technorati Tags: e-government, egovernment, e-gov, egov, gaming